最近從外洋某網站看到索尼品牌經理接受采訪時的一段話,原文如下:
The Show brand manager Scott McCarthy explained that a platform exclusive release limits a game's potential.
Clearly, nobody wants to see that happen, so Sony would rather a game ships across multiple platforms but feature unique content on PlayStation systems to give it the edge.
"We work very closely with our third parties publishers, not necessarily to lock down games exclusively, but to lock up exclusive parts of games," he said. "A good example is Batman: Arkham Asylum, where you could only play as the Joker on PlayStation 3.
"When you make a title exclusive, you limit its promotional power; we don't want to do that. We want games to be as big as possible - it's great for the industry.
"However, we want to make sure that you play it on the best system possible, so we like to take parts of games and make them exclusive to the PlayStation system."
我們來看看翻譯:
獲得獨特的遊戲內容比搶占完備的平台獨占作品更為重要,一位索尼官員如是說索尼神吐槽。
在 Scrawl FX 的采訪中,《棒球職業聯盟 11:表演》品牌經理 Scott McCarthy 解釋說,平台獨占限製了遊戲的潛力。
顯然,沒人盼望看到這種現象,所以索尼更想讓一款遊戲橫跨多個平台發售,但要在 PlayStation 係統上擁有獨特的內容,給予 PS 版本以優勢。
“我們與第三方發行商們特別緊密地合作,並不肯定是為了排他性地鎖定遊戲,而是為了取得遊戲的專有內容,”他說。“一個很好的例子是《蝙蝠俠:阿卡姆瘋人院》,你隻能在 PS3 版本中扮演小醜。
“當你將一部作品作為獨占遊戲時,你就限製了它的推廣力;我們可不想這麼做。我們想讓遊戲盡可能地聲勢浩大——這對產業而言是大有裨益的。
“不過,我們想要確定你玩到的是最優的版本,所以我們喜愛拿走遊戲的部門內容,使它們獨占於 PlayStation 係統。”