1.
問: In both original SC and SCII, there is not any melee unit in Terran. Will you consider of introducing a melee unit into Terran units in the future?
在《星際爭霸》和《星際爭霸II》中,人類沒有任何的近戰係單位星際爭霸2官方問答。你們會考慮今後給人類種族增加一種近戰單位嗎?
答:No. It is not necessary and no need for it. Not having a melee unit for Terran promotes racial differentiation. If there is a need for a melee unit for balance reasons it will be added. The firebat was considered a melee unit for balance reasons in SC1, but it wasn’t really a melee unit. Hellions would probably be the closest to melee units, but still, we can’t consider them that because of the flamethrower.
不會,不僅沒這個必要,而且人類也不需要這種單位。沒有近戰單位反而能體現出人類的種族特點。困繞全軍消滅。從遊戲平衡性來講,火蝠在《星際爭霸》中曾被視為一種近戰單位,但實際上它並非真正意義上的近戰單位。惡火戰車或許是最接近於近戰單位這種概念的單位了,不過因為它是用的火焰噴射器,所以它們也不能算是真正的近戰單位。
星際2人族攻擊
2.
問:We know that there’s hydralisk and marine in war3 map editor, so will there also be War3 units in SCII map editor?
我們知道,在《魔獸爭霸III》的地圖編輯器中有刺蛇和陸戰隊員的模型,那麼以後在《星際爭霸II》的地圖編輯器中也會增加《魔獸爭霸III》的單位模型嗎?
答:Not at the moment we only have the Tauren Marine and there are no plans to include any in the future, but as with all things it is subject to change.
更難過的是。3.
問:Since the SC2 Map Editor does not support MDX and MDL files any longer, we wonder if the Map Editor will support model exporting to encourage more custom maps.
由於《星際爭霸II》的地圖編輯器不再支持MDX和MDL文件,我們想知道地圖編輯器否會支持模型導出的功能,以便鼓勵大家設計更多的自創地圖呢?
答:No, it will not support these files. Mapmakers will have to make new models if they want to include them in the editor.
沒錯,編輯器不會再支持這些文件了。要是玩家想把它們加到編輯器裏的話,得靠地圖生成器製作新的模型。
星際2神族攻擊
除非出於遊戲平衡性的需要,我們才會添加。-真實的戰場情況 遊戲裏麵,軸心國也好同盟軍也好數個國家險些全部武器都有出場的時機。從國人熟習的毛瑟大匣子到險些無人所知的蘇米式衝鋒槍。再到險些沒有一本書裏提到的程序裝備。這些萬國牌的工具都在遊戲裏或多或少的亮過相星際爭霸2官方問答。